#include "Point2F.h"


CPoint2F::CPoint2F(void)
{
	m_x = 0.0f;
	m_y = 0.0f;
}


CPoint2F::~CPoint2F(void)
{
	m_x = 0.0f;
	m_y = 0.0f;
}

CPoint2F::CPoint2F(const float x, const float y)
{
	m_x = x;
	m_y = y;
}

float InnerProduct(const CVector2F &a, const CVector2F &b)
{
	return (a.m_x * b.m_x + a.m_y * b.m_y);
}
